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Update Shooting.lua
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@ -219,13 +219,13 @@ end
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local function drawLastScore(x, y, score, color)
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ecs.square((x + 6) * 2, y, 35, 7, 0x262626)
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drawKrug(x + 3, y + 3, 3, color)
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drawText(x + 8, y, score, 0xffffff)
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drawText(x + 9, y, score, 0xffffff)
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end
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local function Tir()
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ecs.prepareToExit()
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showPlayers(108, 6)
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drawLastScore(53, 22, 0, 0xffffff)
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drawLastScore(54, 22, 0, 0xffffff)
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drawMishen()
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while true do
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@ -239,7 +239,7 @@ local function Tir()
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AddScore(e[6], GetScore(e[3], e[4]))
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SetPixel(e[3], e[4], players[e[6]][2])
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showPlayers(108, 6)
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drawLastScore(53, 22, GetScore(e[3], e[4]),players[e[6]][2])
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drawLastScore(54, 22, GetScore(e[3], e[4]),players[e[6]][2])
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elseif e[1] == "key_down" then
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if e[4] == 28 then
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return true
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