Boolean up = false, down = false, left = false, right = false, shift = false; float scale = 1; void keyPressed() { if (key == 'r') { world = new World((long)random(settings.seedRange), 0.1); cam = new Camera(0, 0, world); } if (key == 'w' || key == 'W' || key == 'ц' || key == 'Ц') up = true; if (key == 'a' || key == 'A' || key == 'ф' || key == 'Ф') left = true; if (key == 's' || key == 'S' || key == 'ы' || key == 'Ы') down = true; if (key == 'd' || key == 'D' || key == 'в' || key == 'В') right = true; if (keyCode == SHIFT) shift = true; } void keyReleased() { if (key == 'w' || key == 'W' || key == 'ц' || key == 'Ц') up = false; if (key == 'a' || key == 'A' || key == 'ф' || key == 'Ф') left = false; if (key == 's' || key == 'S' || key == 'ы' || key == 'Ы') down = false; if (key == 'd' || key == 'D' || key == 'в' || key == 'В') right = false; if (keyCode == SHIFT) shift = false; } void move() { if (left) { cam.setX(cam.getX() - settings.cameraSpeed * (shift ? settings.cameraSprintCoefficient : 1)); // left } if (right) { cam.setX(cam.getX() + settings.cameraSpeed * (shift ? settings.cameraSprintCoefficient : 1)); // right } if (up) { cam.setY(cam.getY() - settings.cameraSpeed * (shift ? settings.cameraSprintCoefficient : 1)); // up } if (down) { cam.setY(cam.getY() + settings.cameraSpeed * (shift ? settings.cameraSprintCoefficient : 1)); // down } } void mouseWheel(MouseEvent e) { scale -= e.getCount() * 0.1; scale = scale <= 0 ? 0.1 : scale; scale = scale >= 5 ? 5 : scale; }