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The Refresh button was guarded by a `loading` flag set once at oninit and never raised again, so it only ever disabled itself before the first answer. After that every click fired two more requests, on top of the five second interval, with nothing preventing two runs from overlapping -- and on a phone they do overlap, since each answer closes its connection and the core serves them one at a time. `load()` now refuses to start while one is running and always clears the flag, including on the paths that throw. Friend names came from a second collection of the friend list -- getFriendList plus one getPeerDetails per friend, all at once -- run exactly once, at oninit: a friend added afterwards stayed `Peer 1a2b3c4d…` until the page was reloaded. network_data already does that work and keeps it in NetworkData.gpgDetails for the whole session, so the page reads that and asks for a refresh at most once a minute rather than never. `formatBytes` was a second implementation of `rs.formatBytes`, printing MiB where the statusbar, the chat and the file lists print MB for the same number. The pie segments are rotated back to twelve o'clock, where a pie chart is read from; the totals in the middle stay upright. |
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| statistics.js | ||