Added Localizations to Weather app

This commit is contained in:
Alexander 2022-04-10 14:33:35 +07:00
parent ab220221d3
commit bc81aca9f4
3 changed files with 42 additions and 26 deletions

View File

@ -0,0 +1,18 @@
{
winds = {
[0] = "N",
[1] = "NE",
[2] = "E",
[3] = "SE",
[4] = "S",
[5] = "SW",
[6] = "W",
[7] = "NW",
[8] = "N",
},
mmHg = " mm Hg",
speed = " m/s, ",
population = "Population: ",
city = "Type city name here",
cityError = "Wrong result. Check city name and try again."
}

View File

@ -0,0 +1,18 @@
{
winds = {
[0] = "С",
[1] = "СВ",
[2] = "В",
[3] = "ЮВ",
[4] = "Ю",
[5] = "ЮЗ",
[6] = "З",
[7] = "СЗ",
[8] = "С",
},
mmHg = " мм рт. ст.",
speed = " м/с, ",
population = "Популяция: ",
city = "Введите название города",
cityError = "Неправильный результат. Проверьте название города и повторите попытку."
}

View File

@ -35,6 +35,7 @@ local config = {
lastCityName = "Санкт-Петербург"
}
local locale = system.getCurrentScriptLocalization()
--------------------------------------------------------------------------------------------------------
local function newWeather(x, y, day)
@ -60,20 +61,10 @@ local function newWeather(x, y, day)
end
local temp = number.round(day.temp.min) .. " / " .. number.round(day.temp.max) .. " °C"
local pressure = number.round(day.pressure / 1.33322387415) .. " mm Hg"
local pressure = number.round(day.pressure / 1.33322387415) .. locale.mmHg
local humidity = number.round(day.humidity) .. "%"
local winds = {
[0] = "N",
[1] = "NE",
[2] = "E",
[3] = "SE",
[4] = "S",
[5] = "SW",
[6] = "W",
[7] = "NW",
[8] = "N",
}
local wind = day.speed .. " m/s, " .. (winds[number.round(day.deg / 45)] or "N/A")
local winds = locale.winds
local wind = day.speed .. locale.speed .. (winds[number.round(day.deg / 45)] or "N/A")
local function centerText(y, color, text)
screen.drawText(math.floor(object.x + object.width / 2 - unicode.len(text) / 2), y, color, text)
@ -105,12 +96,12 @@ local function updateForecast()
object.draw = function()
bigLetters.drawText(object.x, object.y, 0xFFFFFF, number.round((currentDay.temp.max + currentDay.temp.min) / 2) .. "°")
screen.drawText(object.x, object.y + 6, 0xFFFFFF, result.city.name .. ", " .. result.city.country)
screen.drawText(object.x, object.y + 7, 0xFFFFFF, "Population: " .. number.shorten(result.city.population, 2))
screen.drawText(object.x, object.y + 7, 0xFFFFFF, locale.population .. number.shorten(result.city.population, 2))
end
y = y + object.height + 1
local input = weatherContainer:addChild(GUI.input(x + 2, y, 25, 1, 0xE1E1E1, 0x696969, 0x878787, 0xE1E1E1, 0x2D2D2D, "", "Type city name here"))
local input = weatherContainer:addChild(GUI.input(x + 2, y, 25, 1, 0xE1E1E1, 0x696969, 0x878787, 0xE1E1E1, 0x2D2D2D, "", locale.city))
input.onInputFinished = function()
config.lastCityName = input.text
updateForecast()
@ -152,14 +143,3 @@ if fs.exists(configPath) then
end
updateForecast()