Пора лизать грязную вагину

This commit is contained in:
Igor Timofeev 2017-01-12 18:56:35 +03:00
parent e0c89bdcda
commit 64485ac368
4 changed files with 31 additions and 47 deletions

BIN
.DS_Store vendored

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@ -300,13 +300,13 @@
name="lib/GUI.lua",
url="IgorTimofeev/OpenComputers/master/lib/GUI.lua",
type="Library",
version=1.26,
version=1.27,
},
{
name="lib/windows.lua",
url="IgorTimofeev/OpenComputers/master/lib/windows.lua",
type="Library",
version=1.08,
version=1.09,
},
{
name="lib/rayEngine.lua",

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@ -1425,12 +1425,17 @@ local function scrollBarDraw(scrollBar)
local isVertical = scrollBar.height > scrollBar.width
local valuesDelta = scrollBar.maximumValue - scrollBar.minimumValue + 1
local part = scrollBar.value / valuesDelta
local barSize = math.ceil(scrollBar.shownValueCount / valuesDelta * scrollBar.height)
local halfBarSize = math.floor(barSize / 2)
buffer.square(scrollBar.x, scrollBar.y, scrollBar.width, scrollBar.height, scrollBar.colors.background, 0x0, " ")
if not isVertical and scrollBar.thinHorizontalMode then
buffer.text(scrollBar.x, scrollBar.y, scrollBar.colors.background, string.rep("", scrollBar.width))
else
buffer.square(scrollBar.x, scrollBar.y, scrollBar.width, scrollBar.height, scrollBar.colors.background, 0x0, " ")
end
if isVertical then
local barSize = math.ceil(scrollBar.shownValueCount / valuesDelta * scrollBar.height)
local halfBarSize = math.floor(barSize / 2)
scrollBar.ghostPosition.x = scrollBar.x
scrollBar.ghostPosition.y = scrollBar.y + halfBarSize
scrollBar.ghostPosition.width = scrollBar.width
@ -1444,24 +1449,31 @@ local function scrollBarDraw(scrollBar)
scrollBar.colors.foreground, 0x0, " "
)
else
local barSize = math.ceil(scrollBar.shownValueCount / valuesDelta * scrollBar.width)
local halfBarSize = math.floor(barSize / 2)
scrollBar.ghostPosition.x = scrollBar.x + halfBarSize
scrollBar.ghostPosition.y = scrollBar.y
scrollBar.ghostPosition.width = scrollBar.width - barSize
scrollBar.ghostPosition.height = scrollBar.height
buffer.square(
math.floor(scrollBar.ghostPosition.x + part * scrollBar.ghostPosition.width - halfBarSize),
scrollBar.ghostPosition.y,
barSize,
scrollBar.ghostPosition.height,
scrollBar.colors.foreground, 0x0, " "
)
if not isVertical and scrollBar.thinHorizontalMode then
buffer.text(math.floor(scrollBar.ghostPosition.x + part * scrollBar.ghostPosition.width - halfBarSize), scrollBar.ghostPosition.y, scrollBar.colors.foreground, string.rep("", barSize))
else
buffer.square(
math.floor(scrollBar.ghostPosition.x + part * scrollBar.ghostPosition.width - halfBarSize),
scrollBar.ghostPosition.y,
barSize,
scrollBar.ghostPosition.height,
scrollBar.colors.foreground, 0x0, " "
)
end
end
return scrollBar
end
function GUI.scrollBar(x, y, width, height, backgroundColor, foregroundColor, minimumValue, maximumValue, value, shownValueCount, onScrollValueIncrement, horizontalThin)
function GUI.scrollBar(x, y, width, height, backgroundColor, foregroundColor, minimumValue, maximumValue, value, shownValueCount, onScrollValueIncrement, thinHorizontalMode)
local scrollBar = GUI.object(x, y, width, height)
scrollBar.maximumValue = maximumValue
@ -1469,7 +1481,7 @@ function GUI.scrollBar(x, y, width, height, backgroundColor, foregroundColor, mi
scrollBar.value = value
scrollBar.onScrollValueIncrement = onScrollValueIncrement
scrollBar.shownValueCount = shownValueCount
scrollBar.thin = horizontalThin
scrollBar.thinHorizontalMode = thinHorizontalMode
scrollBar.colors = {
background = backgroundColor,
foreground = foregroundColor,
@ -1482,33 +1494,13 @@ end
--------------------------------------------------------------------------------------------------------------------------------
buffer.start()
buffer.clear(0x1b1b1b)
-- buffer.start()
-- buffer.clear(0x1b1b1b)
-- GUI.scrollBar(1, 5, 1, 20, 0x444444, 0x00DBFF, 1, 100, 50, 20, 1, true):draw()
-- buffer.draw()
-- local comboBox = GUI.comboBox(2, 2, 30, 1, 0xFFFFFF, 0x262626, 0xDDDDDD, 0x262626, {"PIC", "RAW", "PNG", "JPG"})
-- comboBox:selectItem()
-- buffer.draw()
-- GUI.chart(2, 10, 40, 20, 0xFFFFFF, 0xBBBBBB, 0xFFDB40, "t", "EU", 0, 2, {
-- 0.5,
-- 0.12
-- }):draw()
-- local menu = GUI.dropDownMenu(2, 2, 40, 1, 0xFFFFFF, 0x000000, 0xFFDB40, 0xFFFFFF, 0x999999, 0x777777, 50)
-- menu:addItem("New")
-- menu:addItem("Open")
-- menu:addSeparator()
-- menu:addItem("Save")
-- menu:addItem("Save as")
-- menu:show()
-- GUI.contextMenu(2, 2, {"Hello"}, {"World"}, "-", {"You are the"}, {"Best of best", false, "^S"}, {"And bestest yopta"}):show()
--------------------------------------------------------------------------------------------------------------------------------
return GUI

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@ -282,18 +282,10 @@ end
-- buffer.draw(true)
-- local myWindow = windows.empty(2, 2, 60, 20, 60, 20)
-- myWindow:addScrollBar(1, 1, 1, 20, 0x444444, 0x00DBFF, 1, 100, 50, 20, 4, true)
-- myWindow:draw()
-- buffer.draw()
-- myWindow:handleEvents()
-- local myWindow = windows.empty(10, 5, 60, 20, 60, 20)
-- myWindow:addPanel(1, 1, myWindow.width, myWindow.height, 0xEEEEEE)
-- myWindow:addLabel(2, 5, 20, 1, 0x000000, tostring(10)):setAlignment(GUI.alignment.horizontal.center, GUI.alignment.vertical.top)
-- myWindow:addHorizontalSlider(2, 4, 20, 0x880000, 0x000000, 0xFF4444, 0, 100, 10).onValueChanged = function(object)
-- myWindow.counter.text = tostring(object.value)
-- local scrollBar = myWindow:addScrollBar(1, 1, 20, 1, 0x444444, 0x00DBFF, 1, 100, 50, 20, 4, true)
-- scrollBar.onTouch = function()
-- buffer.text(4, 1, 0xFFFFFF, "Value: " .. scrollBar.value)
-- end
-- myWindow:draw()
-- buffer.draw()
-- myWindow:handleEvents()