package moves; import ru.ifmo.se.pokemon.Effect; import ru.ifmo.se.pokemon.Pokemon; import ru.ifmo.se.pokemon.SpecialMove; import ru.ifmo.se.pokemon.Type; public class Blizzard extends SpecialMove { public Blizzard() { super(Type.ICE, 110, 70); } @Override public void applyOppEffects(Pokemon p) { if (Math.random() < 0.1) { Effect.freeze(p); } } @Override public String describe() { return "близзует"; } }